// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

//#define _AFXDLL
//#define _DLL

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit

#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN            // Exclude rarely-used stuff from Windows headers
#endif

#include <afx.h>

#include <iostream>
// Windows Header Files:
#include <windows.h>


#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit

#include <atlbase.h>
#include <atlstr.h>

// TODO: reference additional headers your program requires here
#include <WinInet.h>  
#pragma comment( lib, "WinInet.lib")  
#include <Dbghelp.h>  
#include <DelayImp.h>  
#pragma comment( lib, "Dbghelp.lib")  
#include <Psapi.h>  
#pragma comment( lib, "Psapi.lib")  

#include <map>
#include <time.h>
